<!DOCTYPE stack PUBLIC "-//Apple, Inc.//DTD stack V 2.0//EN" "" >
<stack>
<name>in</name>
<id>-1</id>
<cardCount>54</cardCount>
<cardID>9648</cardID>
<listID>4954</listID>
<cantModify><false /></cantModify>
<cantDelete><false /></cantDelete>
<cantAbort><false /></cantAbort>
<cardSize>
<width>512</width>
<height>342</height>
</cardSize>
<script>on markSectionsunmark all cardsmark cards by finding "Stop" in card field Sectionset userLevel to 5end markSectionson lockem whichrepeat with i = 1 to number of card fieldsset lockText of card field i to whichif there is a card field CExample thenset lockText of card field CExample to falseend ifif there is a card field PExample thenset lockText of card field PExample to falseend ifend repeatend lockemon lockall whichpush cardset lockScreen to truerepeat with c = 1 to number of cardsgo card clockem whichend repeatpop cardset lockScreen to falseend lockallon gotext textif there is a card text thenput the number of this card into cardnumput the number of card text into numpush cardif cardnum <> num thengo card numelselock screengo nextgo card textif the number of this card = cardnum then pop card into itend ifend ifend gotexton goclickgotext the clickTextend goclickon golineput the last word of the clickChunk into fldput the second word of the clickLine into lingotext line lin of card field fldend golineon mouseUpgoclickend mouseUpon nullscript-- set lockScreen to truerepeat with c = 1 to number of cardsgo card cif there is no card field Section thenrepeat with f = 1 to number of card fieldsif not (the script of card field f contains "goline") thenset the script of card field f to ""end ifend repeatend ifend repeat-- set lockScreen to falseend nullscript</script>